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Nov 19 2017, 02:07 AM

COLOSSUS



Celebrity Claim- Daniel Cudmore



Full Name- Piotr Nikolaievitch Rasputin
Nicknames/Aliases- Peter
Age- 28
Date of Birth- November 5th
Faction- X-Men 2005
Occupation- Art teacher. Going to school for architecture.



Personality- In either human or armored form, Colossus looks like a man built like a brick shit house. Yet despite this appearance, Piotr has the soul, eyes, and hands of an artist. He is capable of looking at most situations and finding beauty within them. This extends to other mutants, with him often acting as a surrogate big brother for everyone.

Which also means he is not above sitting people down and giving them some harsh truths if needed. He prefers not to, but at times there is little options. He tends to prefer being peaceful, and abhors violence, preferring to talk or endure an attack than lash out.

That being said, when he sees there is little option he becomes a near force of nature in a fight, with few matching him for durability and strength. He is very protective of the students at the school and his teammates, being willing to go to any extreme for them.

Colossus is happiest either painting or drawing, with a close second being when he is working with his hands or honing his physical abilities.

If he has a weak point, it is his little sister whom he adores. Threats to her are a sure way to get Colossus fired up in a hurry. To him,Illyana is a delicate snowflake of a child. Any threats to her tend to be dealt with very directly by him.

Piotr is a bit of a Stoic in philosophy, thinking that he can endure most things so long as he does what he deems is right. He is a strong believer in the philosophy of Charles Xavier, thinking that a true golden age could occur if human-mutant relations could improve to peaceful coexistence.

Likes-
  • Neo Classicism in art.
  • Studying architecture
  • Painting
  • Drawing
  • Weightlifting
Dislikes-
  • People who bad mouth art
  • People who don’t realize that they can change themselves
  • Greedy people
  • Violence
  • People valuing physical strength over moral and ethical strength
Strengths-
  • Vast physical strength
  • Patient with most
  • Artistic skill
Flaws-
  • Dislike of violence means he is slow to use it to end a fight.
  • Overly confident in strength at times
  • Tendency to stoicism in philosophy mixed with some optimism. Makes it tricky for him to see plots and schemes at times.



Power Name- Organic Steel Conversion
Description- Colossus has the power to convert his body into an organic steel analog. This increases his mass, weight, height, stamina, strength, durability and removes his need to eat, breathe, or drink.

Colossus converts near instantaneously, transforming into a material that seems most similar to ossium and carbon steel in composition, while being vastly lighter. He does not have any time limit to change back, and the transformation is a total body transformation. He gains weight up to 1100 lbs and gains a height of seven feet five inches. This form gives him the following powers.
  • Superhuman Strength: Colossus most notably has the power of vast superhuman strength. At his absolute maximum output, he can lift up to 100 tons of weight.
  • Superhuman Durability: Colossus steel form gives him a vast level of immunity to harm. He can withstand penetrations up to and including 155 millimeter rounds designed to pierce tanks, can survive temperature extremes from -390 degrees Fahrenheit to 9000 degrees Fahrenheit. He can withstand impact forces equivalent to a ten ton truck speeding at 100 mph without moving and can withstand up to 4500 lbs of TNT blowing up in his face. Electricity passes through him as there is no electrical resistance like with a flesh and blood body. He can survive falls from massive heights and his eyes also shift into steel,and he has taken rounds from rifles to his eyes without damage.
  • Superhuman Stamina: Due to a lack of muscle fatigue and fatigue toxins,Colossus has limitless stamina when in his steel form.
  • Self Sustenance: When transformed, Colossus does not need to eat, sleep, breathe or drink.
Limits- While Colossus is difficult to hurt in his steel form, it can occur. Normally it is less lethal than in his flesh and blood form, but he cannot heal while in his steel form. Any injuries have to heal at the normal rate when he transforms back into human form.

His density and mass make it impossible for him to swim and also makes it where shaky flooring is a large problem.

Colossus strength is based in part on his physical might in human form,with him initially only being able to lift about 75 tons. Years of weightlifting have increased his strength where when transformed he can lift up to 100 tons. If injured where he can’t train, this strength will fade somewhat. It should also be noted that while Piotr can lift up to 100 tons, sometimes the item itself will fall apart due to stress on it even if lighter. Such as if having to lift a plane, there is a risk that if he does not place his hands in the right place, his hands will punch through the hull as his strength and durability is stronger than the plane skin.

If rendered unconscious, Colossus automatically reverts to his human form.

Colossus is incapable of partial transformations, such as only transforming a limb or only his skin. It is an all or nothing transformation.

Colossus is also vulnerable to magnetism, and his armor can be pierced with specialized weapons such as adamantium and certain anti aircraft and anti tank rounds if tipped with specialized payloads. In addition, vibranium triggers a reaction where he converts back to flesh and blood if touched with it.

Skills & Abilities- Piotr is a highly skilled artist with paint, pencil, and charcoal. He has enough skill to make a living at it. He is also in training to be an architect.

Colossus is a skilled combatant, focusing on Russian Sambo, street fighting, Greco Roman wrestling, and boxing. He tend to focus on holds, submissions, and raw striking power as those techniques fall in line with his power strengths.



Height- 6’6” (human form) 7’5” (armored)
Weight- 270 lbs (human form) 1100 lbs (armored)
Eye Colour- Brown (human form) Steel Grey (armored)
Hair Colour- Dark brown

Appearance- Piotr has a rather simple style. He prefers simple shirts and sturdy pants and clothing with solid work boots. It tends to reflect the agricultural lifestyle he was born into. He tends to veer more towards function over form, preferring clothing that works. This is also due to him often spilling paint on said clothing, and thus preferring cheaper clothing instead of fancy clothes getting ruined.

His eyes tend to be kind and expressive. His hands are distinctive, broad and strong with an odd mix of heavily calloused hands from rigorous training and work married to a delicacy and precision of an artist’s fingers. His hair tends to be shortly cut, and his body is heavily muscled but still athletic. Without his powers active, he is still exceptionally strong for a human being, currently maxing out at 675 lbs.

In combat, Colossus wears a uniform designed to withstand the stresses he puts on his shoes and clothing. It tends to be dark blue with gold X’s on the shoulders, belt, and on the chest. This uniform is designed to expand with him to keep him from shredding his clothing when he transforms.

Gear- Often Colossus will carry a few items with his uniform related to search and rescue. These include a light and some lightweight but strong cord. Outside of that and a very basic first aid kit for others, he doesn’t carry gear unless one counts him picking up heavy objects in the field.

Additional Information- Piotr is slowly working on a degree in architecture, viewing it as a merge of him working construction and his hobbies as an artist.


Hometown- Ust-Ordynski Collective near Lake Baikai, Russia
Immediate Family- Nikolai Rasputin (father, deceased). Alexandra Rasputina (mother, deceased). Mikhail Raputin (brother, presumed deceased). Illyana Raputina (sister).
Others- X-Men are considered friends and extended family in some cases. Groups such as the Brotherhood and Purifiers are adversaries, but he is hard pressed to call most hated foes.

History- Piotr Rasputin was the middle child of Nikolai and Alexandra Rasputin. He grew up with his two siblings on a farm in Russia, with his size and muscle helping with the work. His older brother was selected for training as a cosmonaut, and according to official sources died in training. Piotr was gifted with a natural inclination for art, which his practicing grew into a very high skill. Yet he wasn’t able to leave the farm due to illness of his parents and the need to care for his sister Illyana.

His powers manifested at the age of 13, with him and his family keeping them quiet as he was content to use them simply to help out around the farm and town. As his powers were not inherently violent or hard to control, he was able to go several years before being noticed. Magneto and the actions of the Brotherhood did bring stress to mutants, as did the view of certain governments that mutants were a resource to use. Some of the Russian government were interested in the Rasputin family, mainly due to stories of some super strong metal giant being circulated. But before he could be drafted, Charles Xavier and his X-Men offered Piotr a chance to learn, to come to America and learn about his powers and participate in a wider world.

Adjusting to the difference between a farm to what was essentially a preparatory school was jarring for Piotr. As he learned and met others, he came to value a world of peace more and more, finding joy in bringing beauty to people through art in contrast to his role as muscle and tank on his various training and then X-Men teams.

Some members of the school leaving to join the Brotherhood caused Piotr to feel an anger in him, one that he vented in the Danger Room before coming to the realization that with his powers, rage was a dangerous thing. Having read at the recommendations of others the works of Marcus Aurelius, Piotr adopted parts of a Stoic philosophy where he started viewing obstacles as things which must be endured instead of a barricade to tear down with his hands, adding inner strength to the outer strength the man had.

Graduating and becoming an X-Man, Colossus started taking classes in art before deciding that art was more an expression than something learned, and that as such his perspective was what was valuable. As such, actually doing art was better than simply learning about it in a classroom.

Lately he has been recalled from doing some work for the X-Men in Russia, mainly due to threats to the school centered in America. He had been investigating claims of possible Russian superhuman programs starting up, but was called back before he could verify them. In any case, he is more than willing to stand guard at the school and keep between any threats and the innocent.



Player Name- Hank
Age 35
How Can We Contact- hankreynolds1 (skype) PM
Time Zone- Central
How did you find us? One of the Admins
Other Characters- Gunslinger. Nightcrawler. Cypher. Wolverine. Hellfire. Beast. Sabretooth. Toad. Pyro.

Role Play Sample-
Colossus disliked tanks. Mainly as they always tried to shoot him. Even in the Danger Room.

And they tended to have munitions actually large enough he registered them.

Oh they typically couldn’t pierce him unless they used specialty rounds. And most of the time said simulations were loaded with shells for maximum impact on soft targets as it was the logical weapons choice for use on a team of mutants.

So of course, someone had to change the rounds to those designed for piercing tank armor. Like most tanks, these used kinetic energy penetrators to try to defeat armor. Frankly Colossus was better suited to foil other forms of anti armor weapons such as the HEAT munitions as he could easily withstand the heats of those weapons. The kinetic ones could hit hard enough in a small area to hurt him, but not enough to kill him.

Which was probably why there were five tanks firing these rounds at him.

Hunkered down in a building and seeing the holes ripped into and through the cement walls by those rounds, he felt the Danger Room simulate the vibrational impacts and concussive force waves of those powerful rounds. He knew that he couldn’t just throw rocks at the tanks, mainly as anything around was light enough it wouldn’t even register on the armor of the tanks. And they were far enough away that there was no real way to charge out there and engage them without getting pinned by fire. That fire might not kill him, but it could batter him and pin him down.

Of course, there was always another option in an urban environment.

Darting to a bathroom and ignoring the door in favor of simply pushing through the door and wall as it was faster, he ripped the toilet up and looked at the pipe. Then he started driving his fists into the floor, breaking through and shattering foundation with his repeated blows. Above him the building was demolished, burying him under the rubble.

And still Piotr hit. And dug. And kept looking.

Feeling some give, he shoved hard and stumbled into a sewer system, smiling despite the odor. Stopping his breathing as he didn’t have to do it in his metal form unless needing air to talk, he then pulled a small flashlight and shined it, making his way down the sewer.

Hearing a rumbling up above after walking about a mile, he then climbed a ladder and looked up, seeing the tanks rumble past.

But now, they were in range.

Shoving the manhole cover aside and shifting to his human form so he could get out of the sewer faster, he then grabbed the cover even as he shifted back, holding it like a discuss and spinning around before releasing it. Seeing the disk of metal slamming through and into that tank, he rushed the next and grabbed the tread, ripping it aside so the thing couldn’t move. Grabbing the edge of the machine, Colossus heaved and sent the tank tumbling over, leaving him with three.

Huge hands grabbed the turret as rounds from a machine gun peppered him, ricocheting off and being as harmless to the metal giant as harsh language. Ripping back and tearing the huge barrel and top part of the tank off, he then lifted it as he ran and brought it down hard on the next tank, bending both barrels and causing the tank he struck to buck from the force of the impact. Swinging his makeshift weapon around like a sledgehammmer, he let go and hit the next main gun and caused it to spin to the side as it fired, armor piercing round hitting the last tank.

Darting for the off balance but still functional last tank, the barrel tried to track him and fire. But Colossus managed to make it to the armored weapons system. Fingers dug in and caused the metal and composite armor to buckle and crack under the pressure as he climbed it. Catching the barrel and holding in place, Colossus then wrestled the whole top off, staring down at the people inside as he dropped the barrel.

Without the tank, these men were no threat to him.

“Get out. Get your friends. And then leave,” Colossus told the simulations. “Do not fight me, and I have no reason to fight you. For only death lives in a war zone.” As the room registered that the threats were neutralized, the scene faded and left a large spherical room. Transforming back to flesh and blood, Colossus nodded in satisfaction with a small smile on his face out of satisfaction with the scenario. For it was not enough to just win. One also had to try to preserve lives as well, for that was how the X-Men would convince the world that there was a better way.
Jul 4 2017, 04:37 PM

SABRETOOTH



Celebrity Claim- Brock O’Hurn



Full Name- Victor Creed
Nicknames/Aliases- Various aliases
Age- Unknown. Minimum 150 years old
Date of Birth- Unknown.
Faction- Brotherhood
Occupation- Assassin, mercenary, tracker.



Personality- Victor Creed is often thought of as a psychopath. However, this is not actually true. He simply acts like a brutish thug as he has a hard time summoning the energy to give a damn about what others think. He has few real pleasures in life outside of violence. This has partially been due to training and partially due to him not seeing much value in most lives as most people live about as long as mayflies from his perspective.

Food and alcohol are some of the vices Victor indulges in. His other vices are women (typically of the paid variety as he has no desire to wine and dine many people) and violence. This propensity to enjoy conflict and violence is what has often lead to Creed working for various black ops and terrorist groups as it gives him an excuse to satiate that appetite.

In that regard, Creed is very different from most of the Brotherhood. While many of the Brotherhood of Mutants believe in mutant superiority, Creed frankly does not care. On average, he hates both equally. His reasons for joining the Brotherhood are simply due to wanting an excuse to engage in bloodshed.

Despite this brutal appearance, Creed is highly intelligent when he wants to be. He routinely hacks into various government databases and has escaped holding in various off the books black sites. He is considered a great enough asset that despite his inclinations towards violence and insolence towards authority, many places still want his services due to his skill and relish at performing jobs.

Creed has a long standing grudge against Logan. He thinks that Wolverine is denying what Logan truly is, and sees himself as showing Wolverine the truth behind the world. And if he gets a chance to beat on Logan a little to teach the runt a hands on lesson, so much the better.

As far as romance goes, Creed is not exactly romantic. He tends to simply hire out for sexual outlets as it is a lot more energy efficient from his perspective. Though if a free roll in the hay is offered, he is more than willing to save his money.
Likes-
    five things your characters likes (ie cereal, skateboarding, Bond films, brain freezes. Stuff that makes them happy)
  • The thrill of the hunt
  • Rare steaks
  • Combat training
  • Motorcycle rides
  • Some time spent outdoors.
  • A good fun fight.
Dislikes-
    five things your characters despises(ie homework, detention, broccoli, using the bathroom after Wolverine. Stuff that makes them miserable)
  • Wolverine and how the sawn off runt refuses to embrace his feral nature.
  • Being in bed with someone bad at it who isn’t interested in learning.
  • Authority figures
  • Sudden lights and loud noises.
  • Pacifists. It frustrates him that so many people willingly lie to themselves..
Strengths-
    At least three things your character is exceptional at or their positive attributes (ie sense of humor, a creative mind, independent, cunning)
  • Exceptional lethality
  • Highly experienced
  • Patient and cunning
Flaws-
    At least three things your character could probably work on or physical issues(ie fear or public speaking, stubborn, graceless, asthmatic, naive, tends to be a bully, afraid of the dark)
  • Puts his own goals ahead of a group
  • Tendency towards cruelty
  • Very violence prone and impulsive



Power Name- Mutant Healing Factor
Description- Sabertooth’s primary power is his mutant healing factor. This power allows him to survive injuries that would kill anyone else. This mutant power speeds up his ability to heal and recover from injury, poison and disease. This power varies in ability according to how much damage Logan has taken. If at his peak, Victor can heal gunshots, stabs, and burns in a matter of seconds. This fades as he loses blood in the midst of battle until it heals at a rate a ten times faster than human. If given rest and food, this healing rate speeds back up.

There are a few additional advantages his healing factor gives, such as granting him enhanced stamina due to eliminating fatigue toxins and making intoxication and poisoning near impossible. Ailments such as the cold are eliminated within a minute and more exotic viruses take an hour to eliminate.

Limits- While Victor can heal faster than any human, his healing factor does nothing to make the pain easier to withstand. In addition, painkillers and medicine are processed at a superhuman rate of speed.

Sabretooth can also heal too fast and keep something lodged in him, or heal improperly where he has to redamage himself to let his body heal normally.

Victor also still ages, just at a greatly reduced rate.

Creed also can still be killed by conventional means, it just takes a lot more of it to do so. Once his healing is cut down to only healing ten times faster than normal, certain injuries such as a slit throat or puncture to the heart with the blade left in will kill him faster than he can heal.

Power Name- Enhanced Senses
Description- Sabretooth has his senses enhanced to superhuman levels. His sense of smell is exceptionally keen, enabling him to pick out most shapeshifters and track a scent through a crowd even after it has deteriorated. His sense of hearing is keen enough where he can hear a pin drop on the other side of a brick wall. He has the low light vision of a cat and has a sense of taste that can detect foreign chemicals in food or drink. His sense of touch allows him to detect the softest movement of air around him, often helping him find concealed passages.

Limits- It is much easier to overwhelm Creed’s senses than a baseline human’s. Certain things such as mace and flashbang grenades hit him harder than they would humans.


Power Name- Semi Retractable Claws and Pronounced Fangs
Description- Creed’s teeth and claws are much stronger than normal bone. They are strong enough to puncture low quality steels and metals. They are also needle sharp at the point, and his claws are as sharp as razors. The teeth are about an inch longer than normal, which is long enough to rip into a throat easily. His claws can only semi retract, and are three inches long at full extension. These claws are on his fingers and toes.

Limits- Marks him as an obvious mutant.


Power Name- Superhuman Stamina
Description- Creed’s healing factor eliminates fatigue toxins such as lactic acid at a rapid rate of speed. This allows him to exert himself at peak capacity for 24 hours before fatigue sets in.

Limits- After 24 hours, fatigue begins to set in.

Power Name- Adamantium claws and skeletal system
Description- Creed has had his skeletal system and claws covered with 180 lbs of adamantium. This makes his bones and claws nigh unbreakable. It has increased the sharpness of his claws to that of obsidian, and allows them to puncture or cut most substances. This metal weights his bones some, making punches and kicks from his bare hands feel more like a man of his strength and build hitting with steel toed boots or brass knuckles. This also gives some degree of superhuman durability as far as skeletal injuries go.

Limits- Conducts electricity and makes him vulnerable to magnetism. Sinks instead of floats in water. Adamantium poisoning results in a slight reduction in his healing factor, where he heals at a level roughly on par with Wolverine, just a bare hair slower than Laura, and about a half step slower than Daken. Metal detectors are also not his friend.

Skills & Abilities-

Close Quarters Combat Specialist: To say that Creed is well trained in close quarters combat is an understatement. He has trained in military combatives, various martial arts, street fighting, systema, Krav maga, and has incorporated his claws and teeth into his techniques. Even if stripped of powers, Victor Creed is a terrifying force to face in hand to hand combat. He tends to specialize in grappling to exploit his size and in fingertip strikes to take advantage of his claws.

Master Tracker: Sabretooth is a master tracker, either with or without his senses. He is methodical, deliberate, and patient when he is on the trail of someone.

Expert Marksman: Creed is an expert marksman with any firearm he can get his hands on. He is a skilled sniper and shooter, thought he prefers up close and personal combat due to his size and mutations as well as his blood lust.

Demolitions Expert: Victor has a large amount of knowledge of creating and using explosives.

Highly Advanced Covert Ops Expert: Having spent roughly a century or more in various militaries, mercenary groups, and officially unsanctioned and off the books organizations, Sabretooth has amassed a large body of knowledge of various covert tactics and strategies. He is an expert at assassination, espionage, torture, interrogation, vehicles, amphibious attacks, and a host of other techniques.

Adept Pilot and Driver: Creed is skilled at driving or piloting a vast array of vehicles.

Telepathic Resistance: Due to his long life and training, Sabretooth is resistant to telepathic intrusion. It does not keep his surface thoughts safe or protect him from psychic attack. What it does is allow him to resist and keep information hidden from a surface telepathic probe and allows him to fight against a deep probe. While a strong mind reader such as Xavier or Exodus could eventually break in, it would take a dedicated effort and some time.

Foreign Languages: Due to Creed’s various stints in the black ops community, he had gained a wide variety of languages. He can speak German, Russian, Mandarin Chinese, and Japanese like a native. He is proficient in Spanish, French, Arabic and Italian.




Height- 6’7”
Weight- 365 lbs without adamantium. 545 lbs with adamantium
Eye Colour- Blue
Hair Colour- Brown

Appearance- Creed’s appearance radiates malice. He is huge and solid, with long hair and visible canine teeth and claws. Creed tends to wear a long coat in either dark colors or earth tones for the camouflaging attributes. He tends to wear whatever fits, often wearing military cargo pants, combat boots he can rapidly unzip down the side to use his foot claws, and either a simple t-shirt or tank top.

If on mission, he tends to wear dark cargo pants, tactical boots, black t-shirt to keep a sleeveless bulletproof vest from chafing, and gloves with the fingertips removed. He tends to top this with a long coat at times, sometimes to conceal other weapons and other times just for the intimidating aesthetic.

Gear- Creed tends to carry gear for a particular mission if he thinks it is needed. He does wear his old Weapon X dog tags to remind him of one of the most enjoyable times in his life where he got to kill without anyone bitching.

Additional Information- Oddly while having no issue with killing, refuses to participate in any sort of sexual assault beyond coping a feel, and that tends to be more along the lines of implying a willingness as a form of psychological warfare. It is suspected that some of the abuse he suffered as a kid might have been along those lines, thus resulting in him not being capable of actually performing that form of abuse due to remembered trauma.


Hometown- Unknown location in Canada.
Immediate Family- Unknown father and mother. Memories of a brother named Luther.
Others- Wolverine, arch enemy. Maverick, former teammate. Wraith, former teammate. Silver Fox, former teammate and victim. Omega Red, enemy. X-23, probable enemy. Daken, yet to meet, but likely enemy. Mr. Sinister, former employer. Marauders, creepy sons of bitches. Bella Bordeaux, occasional employer.

History- The man known as Sabretooth has a fractured history. This is due in part to memory implants and memory wipes from the Weapon X program, partially due to a rather traumatic childhood and the dissociated mental state surrounding those memories, and partially due to occasional head trauma such as gunshots to the face.

What is known for a fact is that Sabretooth is at least a century or two old, with verified photos of him in the First World War. His memories would place him as at least a century older than that, but there is a question as to how accurate those memories are.

Creed’s earliest memories involve being chained in a cellar due to being a demon due to his claws and fangs according to his parents. His parents and older brother took sadistic glee in beating him and worse, at least until Creed learned how to escape his chains. He then proceeded to kill his family, a move that while justified in the eyes of many cemented in a philosophy of might making right with Victor. He also found that his injuries from that fight rapidly clearing up.

His next memories were of being a soldier in World War One, relishing the adrenaline rush and clash of combat. This continued until after the Second World War, where he found himself being recruited along with some other mutants for a clandestine organization called Weapon X. Creed thought that most of the other members seemed weak and frail in certain ways, with the exception of a short warrior with similar powers. Wolverine seemed to actually have enough of an edge that Victor could respect him.

This team performed a slew of black ops missions in the Cold War, and Creed couldn’t be happier. He was getting to kill and raise terror and was getting paid to do it. He had teammates that he could actually fight for fun that didn’t instantly break.

But Wolverine and Silver Fox both grew sick of the moral quagmire that was black ops, and retired from the team. Feeling betrayed as every hurled epitaph at the program could have easily been directed at him, Victor tracked them down to a cabin to find Logan gone. Silver Fox was more than disgusted by Creed’s lack of empathy for life, and attempted to get him out of the cabin with what would be considered a liberal application of firepower and explosives for any human foe. In a fit of indignant rage, Sabretooth snapped her neck. This lead to the first of many skirmishes between himself and Wolverine, with no real clear winner.

Creed then found himself making his way in the world without anyone else as Weapon X was disbanded. He sold his services as a mercenary, assassin, and hitman to various people and causes. He also found himself working for various governments on occasion when they needed someone who had some plausible deniability. He thus traveled the world for a while, honing his skills and talents.

Unbeknownst to him, the genetic madman known as Mr. Sinister had managed to retrieve a genetic sample of him from the Weapon X program. This was to attempt to have a skilled tracker in his Marauders with the knowledge and skills Victor had possessed at the time of that genetic extraction.

Creed had a few conflicts with Maverick and Wolverine over the years, following how Logan had joined the X-Men. In one clash, Creed realized something absolutely horrible.

He’d gotten lazy, relying on size and current skill to counter Logan. And the runt was getting good enough where the edge Sabretooth had traditionally had on Wolverine was vanishingly small. This of course could not stand. After all, using firearms and explosives on Logan in solo combat ruined the principle of him showing Wolverine how it was better to embrace his darker self, to let the bestial side out.

So Victor vanished. He headed to the far east, learning from various groups such as the Si Fan, the Yakuza, the Triads, the Hand, and other grandmasters to hone his skills. He also offered his services to a criminal scientist named Kenji Oyama, the only person he could find who knew both how to manufacture adamantium and how to bond it to claw and bone.

It was a long process acquiring the various materials, as Oyama wanted more than just enough to lace Creed’s body. But once Victor was done with his part, Oyama started the process and bonded the adamantium to Victor.

It took a while to adjust to the added weight and mass. So he continued to train and enhance himself, preparing to head back to America at some point. He had intended to wait longer, but had heard through some of his contacts that the Brotherhood, X-Men, and some other mutants had been captured by some mad scientist. Which amused him initially, as he had no real skin in the game.

But then he heard there was some pretender claiming to be him…..

This of course pricked his pride, and it spurted crimson rage with every heartbeat.

So he made his way back to North America, and tracked down that clone. He was willing to admit that the copy was good, but not quite as good as him. And adding the extra mass and power of the adamantium, the fight was a lot shorter than that clone believed possible.

That was when Creed took it to a basement and the interrogation began.

After learning what occurred, Creed was concerned that someone had a copy of his genetics. He wanted his pound of flesh, or at least a few giant sacks of money for his unknowing contribution. He knows that revenge is likely needed, and knows there were few places with the needed power to tackle those Marauders.

So he then removed the head of the clone, slipped it in a backpack, and found his way to Yonkers. He has spent a few weeks familiarizing himself with smells and patterns, and thinks it is about time to make an entrance.




Player Name- Hank
Age 34
How Can We Contact- hankreynolds1 Skype PM will also work
Time Zone- Central
How did you find us? One of the Admin
Other Characters- John Radigan. Toad. Pyro. Nightcrawler. Cypher. Hellfire. Beast. Wolverine.

Role Play Sample-
Victor would freely admit that the security was impressive. But he’d been slipping into secure facilities longer than most people had been alive. He’d been studying the layout, and saw some of the hard line feeds. He didn’t presume that those were the only ones available in this age of wireless communication, but there were patterns in drones and patterns in how cameras were laid out. There were always seams in coverage, either in the hardware or in the people running security.

There was a time he would have barged in, but his time abroad had helped rehone the desire for invisibility. Which wasn’t hard. It just took timing, patience and the ability to be still.

Slipping beside the door and knowing he had five seconds before the outside camera swept back around. Smiling as a light on a mechanical timer lit up in the infrared spectrum to blind that camera for a second, Victor sliced the deadbolt with an extended adamantium claw and pushed in.

The first layer of rooms still looked abandoned, which was pretty damn smart of the place. Too many took over some dump and then only had the very outer shell as camouflage where anyone could walk up and look in.

That sort of half assing pissed him off.

He stopped inside of the hall, standing in an area without cameras. He breathed in, letting the scents sort out. The crackle of ozone of an electricity wielder. A cat like scent. A vaguely amphibian scent. A host of human scents that took a few more seconds to separate.

And the smell of food.

Grinning at the odor, Creed silently stalked forward, slipping into the kitchen and sitting down as he slipped the backpack off, crossing his feet and letting his boots slam on the table as the Brotherhood ate. Grinning at them as he steepled his metal claws in front of him, Victor said “Evening. From what I’ve heard, you have seen someone who looks like me. I’m insulted that it tried to pass itself off as me. And I want that thing’s boss.” Reaching down and setting the head of the Sabretooth clone that he had killed out of the now unzipped backpack, Victor smirked and said “I trust this is good proof of identity.” Sharp teeth gleamed on his face as he conversationally said “I was in Asia, engaged in….” Creed stopped and stretched out his left hand, letting the light catch the adamantium claws on his finger as he stretched them to full extension, “a process of self improvement. Money to be made. People to see. And I hear this dickless wonder is a pretender to my throne, watering down my brand name.”

Pulling his feet off the table and leaning forward, Creed purred as his long hair swept forward “I want to correct this. And your organization might have information.”
May 15 2017, 11:21 PM

BEAST



Celebrity Claim- Kelsey Grammer



Full Name- Dr. Henry McCoy
Nicknames/Aliases- Hank
Age- 35
Date of Birth- August 15th
Faction- X-Men (joined 1998)
Occupation- Physician. Scientist. Engineer. Lecturer. Diplomat. Jack of all Trades



Personality- Hank McCoy is in a lot of ways a contradiction. At his core, he is an intellectual and scientist who would be happy spending his days in a lab and working on pure research. He believes that hard work and the desire to show the world the best of mutantkind is how peace will be established between man and mutant. By the same token, he views science as the true light which will show people the truth, and believes in keeping his mind as sharp as possible.

Yet by the same token, his enhanced mutation can lead to a more feral side trying to take control from the doctor and intellectual. This is the side that can sometimes come to bear when those in his care are harmed. He can mostly keep this under control, but sometimes it tends to lash out in anger.

While a great humanitarian and believer in the greater good of all, Hank realizes he looks more like something from a horror show at times. It is at total odds with whom he actually is. He also knows that few are willing to look past what he looks like to see the man he is within. This hurts the part of Henry that is a romantic at heart as he has to guard that heart.

Beast is also the sort of scientist that tends to view life as something to experience as well. He loves it when he gets to explore something new or experience some sort of new experience. He also isn’t averse to going out and performing experiments with alcohol, though given his looks he has to exercise some discretion when doing so.
Likes-
  • Twinkies
  • Lecturing
  • Excessively verbose language.
  • Some time in the lab.
  • Nights on the town when possible
Dislikes-
  • The weight put on due to Twinkies.
  • Poundcakes the supervillainess and sexual harrasser..
  • Shoes. They get in the way of climbing things.
  • Being judged by his appearance.
  • Shower drains. They are his nemesis given his fur.
Strengths-
  • Well respected scientific mind.
  • Eloquent speaker
  • Intense curiosity.
Flaws-
  • Near sighted
  • Traitorous sweet tooth.
  • Distinctly non standard looking.



Power Name- Inhuman Appearance
Description- Beast has a more simian appearance with large hands and feet, a more simian posture, pronounced canines and claws, and blue fur. This appearance leads to him being a very obvious mutant.

Limits- Obvious mutant.

Power Name- Superhuman Strength
Description- Beast is capable of lifting up to ten tons. This means he can punch through a brick wall or tie an iron barbell into a knot. This strength extends to his legs and can allow him to make standing high jumps of 15 feet and standing broad jumps of 25 feet.

Limits- Beast has a limited level of super strength compared to someone like Colossus or Rogue.


Power Name- Superhuman Durability
Description- Beast has a level of superhuman durability based on his simian physiology. His highly advanced musculature allows him to take severe blunt force impacts by spreading the force of the impact across his entire body. In addition, his skin and fur is tougher than a normal human’s, giving him a slight degree of protection from some cutting and penetrating forces as well as a limited protection from cold. This protection from impact forces means he can fall from 5 stories without injury.

Limits- Massive impact forces might be lessened, but there is still a degree where he can be hurt by force and impact. It takes an exceedingly large force and having him pinned down to make sure, but he can be battered and beaten down. Furthermore, he can be pierced by blades and bullets, as well as focused elemental attacks.


Power Name- Superhuman Stamina
Description- Beast has superhuman stamina where he can exert himself at peak levels for 24 hours before fatigue starts to wear him down.

Limits- After 24 hours Beast starts to wear down.


Power Name- Superhuman Speed
Description- Despite his immense size, Henry McCoy can run at speeds of 30 mph on his feet and up to 45 mph if using all fours.

Limits- No real downside to this mutation


Power Name- Superhuman Agility
Description- Beast has a phenomenal level of agility, balance and coordination that no baseline human can match. He can walk on a slack rope as easy as a sidewalk and perform feats far beyond a human gymnast.

Limits- No real weakness to this power.


Power Name- Superhuman Reflexes
Description- Beast has reflexes that work roughly ten times as well as a normal human. These reflexes enable him to dodge point blank close range gunfire as he can react faster than a person can pull a trigger.

Limits- Not every attack is seen coming, and some attacks such as area denial attacks cannot be blocked. In addition, some people with enhanced levels of superhuman speed move faster than he can react.


Power Name- Superhuman Dexterity
Description- Beast can solve a Rubix cube in one hand, write a paper in Greek with the other, and tie knots in a rope with his toes all at once. He can use his feet with the same skill with which he uses his hands, and often clings to bars in his lab and the medical bay that are installed on the ceiling for this purpose. This level of dexterity is why he can operate a small smart phone and perform delicate surgery despite the huge size of his hands and feet.

Limits- No real weakness outside of his feet having an opposable digit and being oversized and his hands being large enough to palm a man’s head.


Power Name- Superhuman Senses
Description- Beast has superhuman senses roughly half as strong as those of Wolverine or X-23. This includes smell, hearing, taste and touch. The only sense he has on par with them is his night vision, which is roughly on par with large cats.

Limits- Beast’s senses are easier to overwhelm than a normal human’s. This might play a role in his Twinkie addiction.


Power Name- Claws and Fangs
Description- Beast has small retractable claws on his fingertips and razor sharp teeth.These claws and teeth are sufficient to rend most conventional materials when coupled with his vast strength.


Limits- Beast prefers not to use these natural weapons due to his nature as a doctor. In addition, these teeth can claws can be broken if subjected to enough force.


Skills & Abilities- Hank McCoy is a Renaissance man with a variety of skills and expertise.

Genius Intellect: Dr. McCoy has six doctorates in medicine, biochemistry, physics, metallurgy, engineering and computer science. His theories on human evolution and mutation are at the forefront of scientific research. He has expanded his knowledge through independent studies of literature, history, and music. He has an eidetic memory and is responsible for helping with upgrades to Cerebro.

Skilled Hand to Hand Combatant: Beast is a very experienced hand to hand combatant having trained formally since joining Xavier’s at the age of 16. He makes use of his speed, size, agility and strength in combat in a form of all terrain acrobatics and free running. While he knows some fancier techniques, at times his more feral side can lead to him reverting to brute force and street combatives to simply overwhelm a foe.

Multilingual: Beast speaks English, Latin, Greek, French, Italian, Japanese, Russian, Spanish and Arabic.




Height- 5’11”
Weight- 411 lbs
Eye Colour- Blue
Hair Colour- Formerly brown, now blue

Appearance- In his current form, Dr. McCoy is very visually distinctive. He has blue skin and a long blue pelt of fur. He has oversized teeth and hands and feet comparable to shovels, with his fists looking more like medium sized Christmas turkeys in size. Clothing wise he tends to dress like the college lecturer and professor he is on occasion, wearing loafers designed to slip off easily and slacks and ties as needed. He can also often be found in a lab coat making the rounds if someone is in the med bay. His eyes are bright and full of wonder and inquiry.

If on a mission, he wears an X-Men uniform. He tends to carry a backpack of various scientific and medical gear as he tends to be field medic on missions. He also will sometimes wear prescription goggles in the field to correct for his nearsightedness.

Gear- Bag of medical and scientific goodies. Prescription goggles. Mission specific gear.

Additional Information- Strong addiction to Twinkies.


Hometown- Dundee, Illinois
Immediate Family- Norton McCoy, father. Edna McCoy, mother.
Others- Professor Xavier and the First Class as friends. Other X-Men and intellectuals as friends and allies. Magneto as a philosophical enemy.

History- Hank McCoy was born with an obvious mutation if one decided to look at the abnormal size of his hands and feet. But as mutation was not a well known phenomenon at the time, people simply thought he had overly large hands and limbs. His intelligence was rapidly apparent as he learned of nuclear power early due to studying the plant his father worked at. In school, he rapidly passed grades, with his dad also pushing him towards sports to keep him from being too awkward.

Despite his young age, his young powers allowed him to not only compete on the football field but excell. He graduated young, and started attending college at 16 on various academic scholarships. Some of his former high school classmates were there on athletic scholarships, and one night over some beers they decided to see how much Hank actually could lift.

Seeing him lift over a ton was fairly positive proof something was not normal.

Soon after this, Hank was contacted by Professor Charles Xavier. Both discussed mutation and its role in evolution, and an offer was made for Hank to join the Xavier’s School for Gifted Youngsters. Despite a frankly horrendous name, the school allowed Hank to explore his powers and abilities. It also led to him bonding with others with superhuman abilities in the First Class of X-Men.

When the Master of Magnetism outed mutants due to his attack on Cape Citadel, Hank took on the codename of Beast and joined in the fight. In the aftermath of that fight, Hank found himself serving more and more as tech and medical support as his skills and knowledge increased. He started to apply his mental prowess to solving the problem of how some mutations explosively manifested, coming up with a compound to ease mutants into their mutations.

However, he couldn’t justify using children as a test subject for that chemical compound.

As such, Beast went to the drawing board, tinkering and adapting it for an adult. Thinking he had it down perfectly, he injected it into himself. This caused a sudden enhancement of his powers, but also resulted in him taking on a more inhuman appearance as he grew fur and gained claws, fangs, and blue skin with his blue fur.

This gave Hank a small glimpse of humility, and caused him to have to readjust to this new form. That period of readjustment led to him taking some time to focus more on the teaching and academics end of things. But he was also able to see Scott marry, and got to see many children learn how to control their powers. But on the negative side, he has also seen a lot of loss and torment such as former students joining the Brotherhood.

But even in this day of near resurgent barbarism, Dr. McCoy strives to hold up the ideals of science and intellectualism, viewing reason as the only light that can help both mutnats and humans come to an accord.



Player Name- Hank
Age 34
How Can We Contact- PM or Skype
Time Zone- Central
How did you find us? Help run the place
Other Characters- Hellfire. Toad. Pyro. John Radigan. Wolverine. Nightcrawler. Cypher.

Role Play Sample-
Eagerly awaiting prompt.
Apr 5 2017, 12:22 AM

PYRO



Celebrity Claim- Scott Eastwood



Full Name- John Allerdyce
Nicknames/Aliases-
Age- 28
Date of Birth- April 15th
Faction- Brotherhood of Mutants
Occupation- Writer, specifically romances as his publisher knows his sell. Works on other books for later. Former journalist.



Personality- A lot of John is pretty much a regular guy. He wants to get paid, smile at pretty girls, and have some beer. He knows with his writing he will get paid, even if he is disappointed by the role he has in the literary world at present. But it lets him hone his craft.

The other part of Pyro loves the adrenaline rush he only gets from a fight or from using his powers. He likes the idea of risking his life and freedom for a cause greater than himself and free of the hypocrisy most governments have, but has no illusions that life will be fine if he is captured.

Allerdyce enjoys using his powers as it lets him craft and shape something at the speed of thought. It is liberating to get to cut loose with it, and has given him a mild case of pyromania as burning things is fun. He tries to balance this out though, and prefers not to burn people alive even if they deserve it. He is much more inclined to use a flame blade or mace to put folks like that down to cut down on the pain and suffering if he has to, not seeing any use in dragging something out.

Even if his writing is now stuck in the Gothic romance genre, he is happy to be a writer as it gives him a creative outlet to explore some areas mentally. He has some science fiction books written, but one is with his publisher and they are sitting on it instead of letting him shop it around and want him to write more romances as his are best sellers.

Unlike some members of the Brotherhood, Pyro doesn’t hate humans as a whole. He knows most are just people, but that they can be stirred up by politicians looking for someone to scapegoat. He’s seen it once in his life, and has no desire to see it on a large scale in the future. In his mind, he is fighting now to prevent a bigger fight later, and is having a fun time doing it.

Likes-
  • Crafting his fires into artistic shapes
  • Stretching his imagination and skills
  • Actually writing something more worthwhile.
  • Beer. And not the weak American crap.
  • Swimming
Dislikes-
  • Governments.
  • Damned fireproof people as it is cheating.
  • Inability to create flame on his own.
  • Kale. Its existence is an affront to all good in the world.
  • Cowardice.
Strengths-
  • Creativity with powers.
  • Oddly positive for a terrorist.
  • Vast knowledge of arson even without powers.
Flaws-
  • Impulsive
  • Fear of being seen as a literary hack given his subject matter and a fear that writing literary porn is the only contribution he makes to society.
  • First impulse on problems is to use fire on it. This is not proper problem solving at times.



Power Name- Pyrokinesis
Description- Pyro has the mutant power of pyrokinesis. He can shape, enhance, solidify, and control fire with his mind. When he takes mental control of a flame, it takes on an orange tint and takes on a more semi solid or liquid appearance. Pyro is immune to flames he has under his mental control.

Pyro can also mentally extinguish natural fires within 100 feet of him, but not fires from another pyrokinetic.

He has crafted general fireballs, blades, fists, sprites, dragons, birds, and even a brick wall of flame for defense. Generally he has to be within 150 yards of a fire to put it under mental control.

Pyro has the ability to solidify flame, allowing him to manipulate an object with fire. Generally he crafts weapons or hands for manipulation and sends them to grab something, but also has used a giant flame bird to pick up objects as large as a semi trailer. This does start burning the object he has a hold of, though he can lower the heat to where it only burns at a level equivalent to a nasty sunburn.

John can increase the heat of a combat applicable fire to a maximum of 9600 F at this time. It is probably not the maximum level he can heat something up to, but considering his limits are defined more by will, imagination, and concentration this seems to be the highest he can currently get it.

John can also keep commanding a fire construct outside of his field of control, but it puts an additional strain on his concentration. As his constructs cannot send him back information, he has to guess what his constructs are doing if he doesn’t have an eye on them, which can result in them attempting to attack thin air or colliding with something solid enough to break them up.

Limits-Pyro’s abilities are limited by will and imagination. Basically the larger, more complex, more detailed, hotter, and more solid his constructs are, the more concentration he needs to keep them running. Tossing a fireball with some extra speed behind it is easy as he can drop his concentration as soon as it hits. Crafting a giant fire dragon to chase someone down and drag them back requires a lot more focus where a slight jostle can shatter his concentration and convert it to normal flames. As his power helps sustain the fires, breaking concentration can rapidly destroy his constructs if they have no fuel to use as a normal flame.

As such, he tends to use his big constructs while he has some distance. Up close and personal, smaller constructs or simple fire balls and flame bolts tend to be used, which have a much smaller area of destruction.

Massive amounts of water, removal of oxygen, ice, and other means of taking out a fire can weaken his constructs, though it tends to be a case of who has a stronger will and focus as well as the environment.

Pyro has no ability to innately make flame. He has to have an external source such as a lighter or flamethrower.

Pyro is only immune to fires he has under his mental control. Any other flame can burn him as easily as a normal person.

Pyro has no special immunity to smoke inhalation.

Skills & Abilities- [list]
[*] Vast knowledge of fire starting techniques.
[*] Skilled writer
[*] Generally very athletic, but within human limits.
[*] Decent hand to hand fighter, but goes with a more brawling style.



Height- 6’
Weight- 190 lbs
Eye Colour- Blue
Hair Colour- Light Brown

Appearance- Pyro generally wears whatever he feels like, not caring often about style unless trying to impress a girl. He is leanly muscled and in good shape. His hair is cut short and his face has a knowing smirk on it most of the time, as if he knows a joke the rest of the world hasn’t caught on to yet. Normally he can be found in sneakers, jeans, and a t-shirt or button up shirt, but has been known to dress up a bit on occasion. He tends to carry a small spiral bound notepad and a pencil or pen in case a story idea hits him while busy.

Gear- Pyro always carries a few lighters and matches on him. He also has a steel ring and a ring on the other hand with a small magnesium striker to cause a small spark he can develop into a flame.

In the field, he wears a dark uniform that s highly flame resistant. He also has a pair of wrist flamethrowers that he can wear under a long sleeve shirt or jacket. He also has a larger one that links with these wrist reservoirs that allows him to spew more flame. His flamethrowers have a 25 foot range. As he mainly uses this to start fires he can then manipulate, this is more than sufficient for his needs.

Additional Information- Pyro is scared that the only mark he will leave on this world will be his romance novels. He understands they are not high literature, but they do sell. He wants to expand his horizons, and also keep mutants from being stepped on.


Hometown- Sydney, Australia
Immediate Family- None still living.
Others-

History- John Allerdyce was born in Sydney, Australia. He grew up as an only child, whose mom and dad died in a car accident leaving him raised by his grandmother. The rest of his life was uneventful until he learned of his mutation at 16. While finding it fun, he couldn’t think of a way to use his pyrokinesis to make a living. So he practiced with it and learned some of his limits, toying with flame and fire and learning how to solidify it.

At the same time, he became interested in writing while in college, and quickly gained a journalism degree. Being young and feeling invincible between his youth and powers, he volunteered to get stories from areas with a high risk of danger.

He didn’t need to use his powers, but found that he had a knack for poking around and finding a story.

While in Afghanistan, this tendency blew up in his face and lead to Allerdyce becoming rapidly disillusioned with mankind and governments. A story he and his friends uncovered involved rumors of governmental corruption. In looking into it, John discovered that certain tribal heads with some ties to the Taliban were still in place and were protected.

This resulted in further investigation and uncovered an off the books operation by intelligence services to fund operations without oversight through the use of drug running, specifically heroin. As there wasn’t much to do, John spent the evening drinking beer, wondering what to do.

On one hand, there was some local scum around. But what one really wanted was the person setting such things up.

He considered breaking the story, but also was cynical enough to know that most didn’t care what was happening to some Afghans half a world away. But considering he could see some of these protected warlords who were no better than rabid dogs, he couldn’t pretend ignorance. He had seen this warlord kill people for perceived sins while collecting a harem of 13 year old girls.

And that pissed John off.

So in his buzzed state, Allerdyce looked down at his lucky lighter and decided to do something.

He simply used his power to craft creatures of flame, sending them to fight and take down the armed men and burn the warlord in charge to ash. Then he simply waited. It didn’t take long for some corrupt CIA asshole to show up, and even less time to chop him and his men into chum with flying flame buzzsaw blades.

John then headed home, retiring from journalism and writing romances as a joke. He was stunned when they actually sold well. He kept writing them, also working on more serious books at the same time. But as he wrote, he started to reflect on how the governments of humankind seemed to be dead set on keeping the status quo as they raped and pillaged the Earth. He also was bored with his simple life, missing the chance to do something risky every once in a while

This eventually lead him to Magneto and his message of mutants needing to claim the Earth for mutantkind in self defense and to reverse the damage humans had done to the planet. Wanting to make a statement, he took some time to infiltrate a group in Australia blaming mutants for problems on the continent, and simply waited for them to attack some mutants and for the Brotherhood to show up.

John was fairly sure that scattering that group of idiots with a trio of 50 foot long flame cobras made the proper impression.

Being rapidly accepted due to his literal firepower, John was given the new name Pyro and was rapidly brought in. Now he makes a living with his writing and gets to feel the rush of adrenaline from his work with the Brotherhood, and gets to fight for mutants less fortunate who can’t hide in public like he can.



Player Name- Hank
Age 34
How Can We Contact- I have Skype, AIM, and PM
Time Zone- Central

Other Characters- Hellfire, John Radigan, Wolverine, Cypher, Nightcrawler, Toad.

Role Play Sample-
Allerdyce was sipping on a nice cold beer in a bar he was sitting outside of, staring at the Purifier preaching about the wrath God had for mutants.

John was faintly surprised that he was such a bastard that whoever was supposedly in charge of the universe would take that much an interest in him. Hope whoever He is happens to be decent enough to look away when I’m in the shower, Pyro through with a smirk. If not, pretty sure I’m not the real bastard here, presuming Reverend Timmy the Moderately Rabid out there really hears God and didn’t just skip his medications for a week or so.

Allerdyce was a fairly strong believer in the faith of ‘What I am is none of your damned business’. He didn’t know if there was a God or gods or not, and suspected that it probably didn’t matter long term. So long as people minded their own business, things would normally shake out.

But people like his obvious friend Timmy didn’t see things that way. According to Timmy, apparently the maker of the universe was so daft he hated mutants after making them. John was pretty sure there wasn’t enough alcohol on the planet to follow that logic.

And really, a lot of it was damned similar to some of the crap the militant Islamic State diots preached before firebombing a place and taking women as spoils of war. Ironically locking them and a Purifier in the same room would only make the world better as whoever died, the world would win in that fight. But there was a lot of similarities as something different was instantly considered other and a threat.

So as Timmy ranted, Pyro reached in a pocket and pulled out a lighter, starting a small flame and catching it in his hand. The little wisp was nurtured by his thought alone, and took on the form of a small dull orange fly that he sent into the air. It was a small thing, light and taking more effort to shape as he concentrated on making the legs and eyes proper, with the right level of translucence for the wings. Then he sent it flying WAY above the minister’s head.

For it was only a waiting game as John nursed his beer with a smirk, knowing the moment would come.

Like most who had that special look of crazy in their eyes, Timmy the Rabid then proclaimed that a day was coming when God would scourge the Earth of sinners with fire.

As soon as he said that, Pyro increased the size of that fly to take on the shape of a bright orange cloud, sending a quick bolt of what looked like lighting but was really fire twisted into that shape. A pencil thin bolt slid down, touching the Reverend lightly on the scalp.

Upon which John received a shock as the hair caught fire. Which wasn’t as much of a shock as Timmy showing his courage by yanking it off and courageously flinging it at a woman in the audience as the hairpiece ignited.

Looking at it in shock, Pyro killed the fire cloud as he yelled out “Dear God! The Almighty is saying the preacher is scum! Get him!” With that, he smiled as he sat back and kept sipping his beer, watching to see what would happen in the confusion. If nothing else, it would be entertaining.
Apr 1 2017, 08:31 PM
This is a quick reference to ensure that all players have waited the required month before applying for a new character. A further reminder is that a person cannot have been on probation and has to have at least ten in character posts with the last character before applying for a new character.


Admin:
  • Ace: Sensate December 10th
  • Bry: Seamus Mellencamp October 1st
  • Charly: Quicksilver January 3rd
  • Hank: Colossus November 21st
  • Pete: Chrome December 19th
  • Pirate: Hinder April 23rd
Players:
  • Adam: Kaine May 30th
  • Andi: Speed July 12th
  • Ani: Wind Dancer May 12th
  • Anonymoogle: Brother Bear June 27th
  • Bashi: Mercury October 21st
  • Chandra: Lucy In The Sky November 12th
  • EJ: Tech October 27th
  • Ferg: Deathstrike October 14th
  • Fishy!: Scarlet Spider October 23rd
  • Jamie: Rat October 17th
  • Jason: Gambit October 26th
  • Jeremy: Shadowcat April 7th
  • Knees: Guari Vincent November 6th
  • Leah: Jessica Jones October 13th
  • Mia: Wicked December 18th
  • Moose: Kali Norwood November 17th
  • Nobody: Alex Goya November 15th
  • Noiz: Nightmare May 16th
  • Rider: Marvel Girl July 7th
  • Zel: Slate November 12th
Last Visitors


Dec 24 2017, 08:08 PM




Dec 3 2017, 11:00 PM




Dec 1 2017, 07:42 PM



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Shadowplay Topsites | RPG-D


skinned by missy at atf, caution, & shine.
cfs by black and code script by nicole.